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Microsoft TS: Ms Virtual Earth 6.0, Application Development Sample Questions:
1. You are creating a Virtual Earth 6.0 application. The application will use data that is stored in the Microsoft MapCruncher output format.
The MapCruncher output is defined in the following manner:
var tileSrc =
http://dev.live.com/virtualearth/sdk/layers/layer1
You need to ensure that the application displays the data as a new layer on the Virtual
Earth map.
Which code segment should you use?
A) var tileSourceSpec = new VETileSourceSpecification("layer1/%4.png", tileSrc); map.AddTileLayer(tileSourceSpec, true);
B) var tileSourceSpec = new VETileSourceSpecification("layer1", tileSrc + /%1.png); map.AddTileLayer(tileSourceSpec, true);
C) var tileSourceSpec = new VETileSourceSpecification("layer1", tileSrc + /%4); map.AddTileLayer(tileSourceSpec, true);
D) var tileSourceSpec = new VETileSourceSpecification("layer1", tileSrc + "/%4.png"); map.AddTileLayer(tileSourceSpec, true);
2. A Virtual Earth 6.0 application loads locations from a local Microsoft SQL Server 2005 database. You update locations in the database manually. You plan to automate the manual process. You need to ensure that the automation process updates the maximum number of locations in the least amount of time. What should you do?
A) Push all locations to Customer Data Services by using the UploadSpecification class, and retrieve the results.
B) Call the Find method for each location by using Microsoft MapPoint Web Service.
C) Push all locations to Customer Data Services by using the BatchGeocodeSpecification class, and retrieve the results.
D) Call the FindAddress method for each location by using Microsoft MapPoint Web
Service.
3. You are creating a Web application by using the Virtual Earth 6.0 map control in the
Microsoft Visual Studio environment. A Web page in the application is programmed by using the client-side JavaScript code. You insert break points at appropriate locations within the code. When you debug the application, you find that you are able to step into the server-side code. However, you are unable to step into the client-side JavaScript code.
You need to debug the client-side JavaScript code. What should you do?
A) In Microsoft Internet Explorer, clear the Disable Script Debugging (Internet Explorer) option in the Internet Options dialog box.
B) In the client-side JavaScript code, insert the Debugger command before each break point.
C) In Visual Studio, select the Attach to Process option from the Debug menu. Then attach the debugger to the Microsoft Internet Explorer process.
D) In Microsoft Internet Explorer, select the Enable Display a notification about every script error option in the Internet Options dialog box.
4. You need to display a navigation control that permits the rotation of a three-dimensional
Virtual Earth 6.0 map. Which code segment should you use?
A) function GetMap() { map = new VEMap('myMap'); map.LoadMap(null, null, null, false ,
VEMapMode.Mode3D); }
B) function GetMap() { map = new VEMap('myMap'); map.LoadMap();
map.SetMapMode(VEMapMode.Mode3D); map.Hide3DNavigationControl(); }
C) function GetMap() { map = new VEMap('myMap'); map.LoadMap();
map.Show3DNavigationControl(); }
D) function GetMap() { map = new VEMap('myMap'); map.LoadMap(null, null, null, true ,
VEMapMode.Mode3D); map.Show3DNavigationControl(); }
E) function GetMap() { map = new VEMap('myMap'); map.LoadMap(null, null, null, true ,
VEMapMode.Mode3D); map.Hide3DNavigationControl(); }
5. You are creating a Web application by using the Virtual Earth 6.0 map control. A Web page of the application loads two map controls named Map1 and Map2. Map1 displays a navigable, primary map. Map2 is the secondary instance of Map1 and displays an overview of the primary map. You need to ensure that when the user navigates the primary map, the overview is automatically updated. Which code segment should you use?
A) Map2 = new VEMap('myMap'); Map2.LoadMap(); Map2.SetMapView(defView1);
Map2.AttachEvent("onchangeview", UpdateOverview);
B) Map1 = new VEMap('myMap'); Map1.LoadMap(); Map1.SetMapView(defView1);
Map1.AttachEvent("onchangeview", UpdateOverview);
C) Map1 = new VEMap('myMap'); Map1.LoadMap(); Map1.SetMapView(defView1);
Map1.AttachEvent("onresize", UpdateOverview);
D) Map2 = new VEMap('myMap'); Map2.LoadMap(); Map2.SetMapView(defView1);
Map2.AttachEvent("onresize", UpdateOverview);
Solutions:
| Question # 1 Answer: D | Question # 2 Answer: C | Question # 3 Answer: A | Question # 4 Answer: A | Question # 5 Answer: B |


